Service · Virtual reality and XR

Enterprise virtual reality

Immersive training, 3D visualization and industrial simulations with Unity, WebXR and Meta Quest. XR experiences that cut training costs and shorten your team's learning curve.

UnityWebXRMeta QuestC#3D simulationBlender
Virtual reality headset showing a 3D simulation of an industrial warehouse

Training someone on a complex task with a PDF manual has a hard limit: almost nobody reads it, and when they do, they forget it. Virtual reality changes that. The team practises the real procedure in a safe environment, repeats it as many times as needed, and arrives on the job knowing what to touch. For an industrial or services SME, that means fewer line stoppages, fewer incidents and a shorter learning curve.

What it does for an SME

Immersive training

Train new hires without stopping production. They practise the full process before touching the real machine.

Process simulation

Machinery, warehouse or safety procedures recreated step by step, ready to train on as many times as needed.

3D visualization

Product and spaces presented in an immersive way, so a client understands what you offer without having it in front of them.

Fewer errors

Safe practice on complex or high-risk tasks, where a mistake in real life costs money or health.

Advantages over the PDF manual

  • Better knowledge retention and less dependence on the trainer.
  • Training that is repeatable, measurable and scalable to the whole team.
  • Fewer line stoppages and fewer incidents from human error.
  • A playable prototype within the first few weeks, to validate early.
  • Deployment on VR headsets, on the web or both, as it suits you.

How we work

01

Consultation

We define which training or industrial process makes sense to simulate and what result you want to measure. No commitment.

02

Playable prototype

We build a first version to test early, with the core interaction already working on a headset or in the browser.

03

3D production

We model the final scenes, interactions and content with the level of detail each case calls for.

04

Deployment and measurement

We publish on headsets or on the web, and measure results: learning times, errors and real usage.

Stack & technical approach

We work with Unity and WebXR so the experience runs both on Meta Quest headsets and in a browser, without rewriting the project twice. We model the 3D in Blender and program the logic in C#. We advise you on the equipment you need for your case, without selling you hardware you do not need: sometimes the web is enough, and sometimes a couple of headsets pays off for the training room.

Investment and timeline. Each project is quoted to fit based on 3D complexity, with a fixed price after the consultation. Prototypes are usually ready in 3 to 4 weeks.

What clients say

At first I thought the virtual reality thing was a joke, in a warehouse. But it works: the new people put on the headset and within three days they are already on their own.

Carlos S., training lead at an industrial company Carlos S.
Training Lead, Industrial Company

Frequently asked questions

Do I need to buy VR headsets?
It depends on the case. We advise you on Meta Quest or other options, and many experiences also run in the browser, without a headset.
Does it work in warehouses or factories?
Yes. We have deployed VR training in real industrial settings, with scenes designed around each operation.
How much does it cost?
It is quoted to fit each project based on 3D complexity, with a fixed price after the consultation. No surprises halfway through the project.
Which devices does it run on?
On Meta Quest headsets and in the browser with WebXR, depending on the project. We choose the platform that best fits your case.
Is it useful for safety and occupational risk training?
Yes. It is one of the uses where it cuts incidents and downtime the most, because it lets people practise high-risk tasks with no real risk.

Training your team with manuals nobody reads?

Tell us about it on a free 30-minute video call and we will show you what it would look like in VR.

Request a free consultation